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Post by Eggplant on Apr 7, 2007 1:28:06 GMT -8
Anything that isn't up here that you want, need and will kill yourself over if you don't have it? Well, since I don't want to feel guilty for your suicide, post your greatest Nova RPG desires up here and watch me and my minions work our liberal magic! Yes, we have that power.
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Post by spammer on Feb 2, 2010 20:45:40 GMT -8
dear santy claus, i wana be ruler of the world... preatty preatttty plez??!! -spamer
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Post by spammer on Feb 2, 2010 20:56:15 GMT -8
I think we should have ninja stars as a weapon! Like shirkins and spikes and stuff. Ohh and those 3 foot long ninja stars that are so sharp that they can cut you just from looking at. Ananand a nuke! Ohh and a gungan force field generator. I don know I board =X hey maybe you could add this I copied it from a game I play. I have a ton more cool magic items… Cloak of the Bat: Fashioned of dark brown or black cloth, a cloak of this type is not readily noticeable as unusual. It will radiate both enchantment and alteration in equal proportions. The cloak bestows upon its wearer a 90% probability of being invisible when the wearer is stationary within a shadowy or dark place. The wearer is able to hang upside down from the ceiling just as does a bat and maintain this same chance of invisibility. By holding the edges of the garment, the wearer is able to fly at 15”speed (MC: B). If so desired, the wearer can actually transform into an ordinary bat - all possessions worn or carried will be likewise part of the transformation - and fly accordingly. Flying, either with the cloak or as an ordinary bat, can only be accomplished in darkness (either under the night sky or in a lightless or near-lightless environment underground). Either of the flying powers is usable for up to one hour at a time, but after a flight (either type) of any duration, the cloak will not bestow any flying power for a like period of time. The cloak also provides protection, just as a robe of protection (qv), at + 2, and this benefit extends to the wearer even when he or she is in bat form.
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Post by spammer on Feb 2, 2010 21:00:27 GMT -8
ohhh this awsome item too
Gloves of Missile Snaring: These gloves radiate a slight enchantment and alteration dweomer if magic is detected for. Once snugly worn, they seem to meld with the hands, becoming almost invisible (undetectable unless within 5 feet of the wearer). Either or both hands so clad, if not already holding something, can be used to actually pick many sorts of missiles out of the air, thus preventing possible harm, and possibly enabling the wearer to actually return the missile to its sender as an attack. All forms of small, hand-hurled or weaponpropelled missiles (arrows, bolts, darts, bullets, javelins, axes, hammers, spears, and the like) can be caught. If the weapon magically returns to the attacker, then catching it simply prevents damage, and returning the weapon does not result in an attack.
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Post by Spinklord on Aug 5, 2010 21:23:38 GMT -8
All good ideas.
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